![]() ![]() Smooth out the region with an amount of repetition. The walls' height are equal to the maximum height of the region selection.Ĭover every outer part of region with a pattern.Ĭreate a pattern block(s) at the exact center of the region. Pattern is distributed evenly on the highest vertical points of the region.īuild the walls around the outer edges of region. Replace a (or many, or all) block type(s) in region to a pattern. Set all blocks from the region to a pattern. It can also be contracted from the opposite side with at the same time.Įxpand the region selection based on the amount to all side: Up, Down, North, South, East, West.Ĭontract the region selection based on the amount from all sides: Up, Down, North, South, East, West.Ĭount the number of blocks based on which type.Ĭount the percent (%) of each block type presented in the region. It can also be expanded to the opposite side with at the same time.Ĭontract or withdraw the region selection based on the player's facing or map direction. Select the 16 x 16 x 256 block-area-wide chunk as a region selection.Įxpand or grow the region selection based on the player's facing or map direction. Select the block you are looking at as position 2. Select the block you are looking at as position 1. Select the player's bottom half as the position 2. Select the player's bottom half as position 1. The item minecraft:wooden_axe is currently set as default.Įither disable or enable the Worldedit functionality of the Worldedit wand (The Minecraft Wooden Axe is set as the default wand).Ĭhange the current selection style to a specific one. It can be optimized with the command " //sel " for further selection styles. ![]() Redo the number of //undo used from self or other player.Ĭlear all available //redo(s) and //undo(s).Ī default wand that is used to select an imaginary region. WorldEdit can cause severe lag and crashes on servers if a player attempts to change too many blocks at once.Undo the number of Worldedit commands used from self or other player.Regenerating a selection with Lava source blocks and Glowstone will cause the point to stay lit as if the block was still there. ![]() These can be edited by going to the following directory: \plugins\WorldEdit\config.yml Restricted Block There are certain block restrictions in WorldEdit, and below is a table of default restrictions. Scripts can be used from the mod's built-in library or downloaded from the mod/plugin thread. WorldEdit is also able to perform complex map changes, like regenerating regions, copy/cut/paste operations and run scripts (this requires Rhino to work, otherwise an error message will pop up instead) written on JavaScript to create more complex structures like spirals, mazes, and pixel art based on image files. This will set the position as the player's current coordinates when the command is executed. Another alternative is //pos1 and //pos2. Those commands will select the block the player is pointing at. The player may also use //hpos1 and //hpos2. Left-clicking a block with the wand will set the first position of the selection and right-clicking another block will set the second position. A Wooden Axe will appear in the player's inventory the wand texture can be changed on servers by editing the mod's configuration file. By default, to use WorldEdit to edit blocks, the player must use the command //wand.
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